For this week's game I made a simple auto-runner with a one button jump mechanic and that's it. However you do get to choose from three different players this time around, each with unique abilities to help you catch all the flies.

Stuff I learned: Parallax repeating backgrounds, More work with PlayerPrefs, How to switch out player characters, More UI advancements, Anti-gravity, More script organization, Auto-running, More platformer level design...


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